Hey! Starting a Devlog


This is cider. I've finally gotten around to porting our devlog from the Jam page, since it technically gets us a little more visbility using itch.io's blog than on a forum post.

Look at Cheddar's cool art! I'm mostly showing off her work because I haven't done any.

Hello all. Cider here, of the dev team Couplet games. Cheddar and I have wanted to seriously get into visual novel development for a long time now, but mostly I've been dragging my feet on learning Ren'Py. I'm hoping to use Otome Jam as a way to kickstart me into motivation, using an old script we've had lying around for awhile--this will become our first game, "Late Bloomers".  For some reason I picked a script with a 25k word count which is... a lot. So, Cheddar is currently working on character art while I crack open this engine. weep for me! I'm using this community post to keep track of our progress, which I will later import into the project page's devlog. So far, we've only got a nice-looking project page up, but work begins tomorrow! Best of luck to everyone putting together a visual novel. Can't wait to see everyone's stuff.

Get Late Bloomers

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